[Maintenance] version 0.5.15


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All captains!

Remind the team captain of the warships of the world, the game server maintenance works will be carried out in order to upgrade to 0.5.15.


Maintenance start: December 01, 2016 (Thursday) @ 06:00 UTC+8
Maintenance deadline: December 01, 2016 (Thursday) @ 08:00 UTC+8


Please read the updated information below for information.

Update information


The battle of

Into the battle system-this feature provides a series of linear tasks, bring more changes for the game. Battle in addition to familiarize novice players games, can also provide experienced captains challenge, and the opportunity to gain valuable rewards.

  • Campaign includes a series of linear task.
  • General objectives and ultimately work within each task can be completed in battle:

    • The final work must be completed, was able to reach the corresponding tasks.
    • Upon completion of the General Award PIN. To unlock the final work, you will need this PIN.
    • The same work can be done multiple times, each time you complete an award PIN.
    • Meanwhile can only accept 2 (bonus account is 3).
    • If the player completed the assignment in combat conditions, but left before the battle fight and in the framework of port interface eliminates the task, then the task will not be reached.
    • To complete the work will reward signal flags, consumables, silver…And resources. These awards receive only once.
  • After players complete the campaign will get a great reward.
  • Battle could permanently open or deadline.
  • Functions in the service record after you reach level 8 open the battle. Open flag features in this service level, as well as open related functions will be extended by the subsequent grade 1 open. To this end, we have added a new service level 13.

0.5.15 version update, there are two battles for players to challenge:

  • Permanent Campaign: victory party program-long campaign, designed to assist the novice Captain familiar with the game, like using all kinds of armed and upgrading products, the use of different types of ships, upgrades, Commander ... For a while. After completion of this battle, the player can gain a final award-7 day bonus account.
  • Permanent: the glorious service-a lesser battle dominated by higher order ships, mainly working for the development of the game skills, enhance performance, and promote team work concept in combat. After completion of this battle, players can receive a final bonus-VI rank Japan and Commander of the destroyer Shinonome + (10 skill points)

Players will be able to list of magistrates or (Yu Jiesuo service after level 8), confirm existing campaigns, work tasks, and so on.

Campaign import, the client's task will be renamed the "combat mission" task in the campaign will be defined as "tasks".


Japan destroyers

In order to enhance gameplay, we have added a second Japan destroyer technology lines and fixed portion of the existing destroyers, is a sign of high explosive ammunition (shells to amend does not affect the value ship).

Standard tech line

II-order sea breeze
  • 120-mm Mk3 high explosive (HE) hurt since 2000 to 1700, caused fire risk from 8% to 7%.

III-order bamboo
  • Type 6 torpedoes removed. Players must develop this module to enhance the class previously, but this module does not enhance the ship's combat performance.
  • 120-mm Type 1 high explosive (HE) hurt since 2000 to 1700, caused fire risk from 8% to 7%.

IV-order isokaze
  • Main gun loading time correction (from 10 to 12 seconds)
  • Type 92 torpedo performance fix:

    • Torpedo speed decrease (from 68 to 57)
    • Torpedoes damage reduction (14,400 to 10,833)
    • Torpedo reloading time correction (from 47 to 42 seconds)
  • 120-mm Mk3 high explosive (HE) hurt since 2000 to 1700, caused fire risk from 8% to 7%

Her combat performance compared to similar vessels over very much, so this correction must be made.

MU v order month
  • Her VI order moves to v-order, and performance significantly amended. Strictly speaking, she is a new ship.

VI-order blowing snow
  • She moved to VI VIII order levels, and significantly amended. Strictly speaking, she is a new ship.

VII-order
  • This new ship to replace the original spring

VIII order Kagero
  • Her IX order moved to the VIII order, and performance significantly amended. Strictly speaking, she is a new ship.

IX order evening clouds
  • This new ship to replace the original Kagero

X-order Island wind
  • 127-mm Type 1 high explosive (HE) damage from 2100 to 1800, caused fire risk from 9% to 7%
  • Main gun loading time from 7 to 6 seconds.

She hurt the same as version 0.5.14 per minute.

The second Japan destroyer technology lines

Second Japan destroyer technology line V-VIII order posed by ships (IX-X order ship in the future. Version 0.5.15 update, the eldest line of science and technology for the VIII order destroyer autumn moon). The technology line ships has a powerful main gun, a lower number of torpedo tubes (compared to the standard line of science and technology), as well as consumables: torpedo loading booster (VI-order). They became more aggressive tactics, main gun performance and the same order United States, the Soviet destroyer than tournament, so that the effective exchange of fire in the open sea.

V-order peak wind
  • The ship moved to the second Japan destroyer technology lines
  • 120 mm Type 1 high explosive (HE) damage from fire risk caused by 2000 to 1700, from 8% to 7%
  • Fixed main gun loading time:

    • 120 mm/45 Type3--from 12.6 to 10.9 seconds
    • 20 mm/45 Type3 (b)--from 10.5 to 10 seconds
  • Type 92 torpedo performance fix:

    • Torpedo speed decrease (from 68 to 57)
    • Torpedoes damage reduction (14,400 to 10,833)
    • Torpedo reloading time correction (from 47 to 42 seconds)

These changes make her more suitable for the role of her new role.

VI order of spring
  • She moved to VI VII order levels, and significantly amended. Strictly speaking, she is a new ship.

VII jiedongyun
  • This new ship.

VIII-order-autumn
  • This new ship.

Vessel replacement guidelines

Ship

Muzuki
  • If players developed VI aired months before the update, then blowing snow VI, v aired months and her hull (b) will become a research and development; Mu month VI, you can use the experience points will be transferred to a ship drifting snow VI.
  • If players has purchase and also retained has Mu months VI, so she body by installation of all upgrade products, and signal flag, and flag, and and consumables will will full demolition, store to players of warehouse in the; MU months VI and she by installation of all module will since players account in the moved except; Mu months v together with 1 a port position added to players account; blow snow VI added to players account in the.

Fubuki
  • If the player before updating developed snow VIII, Kagero VI VIII, blowing snow, and hull (b)-VII will turn into research and development; snow VIII can be used on the ship experience will transfer to the Kagero VIII.
  • If players has purchase and also retained has blow snow VIII, so she body by installation of all upgrade products, and signal flag, and flag, and and consumables will will full demolition, store to players of warehouse in the; blow snow VIII and she by installation of all module will since players account in the moved except; blow snow VI together with 1 a port position added to players account; Kagero VIII added to players account in the.

Kagero
  • If the player before updating developed Kagero IX, XI cloud IX, Kagero VIII, as well as the hull (b) – Kagero VIII will become has developed; Kagero IX ship experience that can be used on cloud IX will be transferred to the Pennsylvania.
  • If players has purchase and also retained has Kagero IX, so she body by installation of all upgrade products, and signal flag, and flag, and and consumables will will full demolition, store to players of warehouse in the; Kagero IX and she by installation of all module will since players account in the moved except; Kagero VIII together with 1 a port position added to players account; XI cloud IX added to players account in the.

Hatsuharu
  • If players developed in early spring before the update VII, VII, VI spring,, as well as the hull (b) VI-blowing snow will turn into research and development; VII ships could be used on early spring experience value will be transferred to VII
  • If players has purchase and also retained has spring VII, so she body by installation of all upgrade products, and signal flag, and flag, and and consumables will will full demolition, store to players of warehouse in the; spring VII and she by installation of all module will since players account in the moved except; spring VI together with 1 a port position added to players account; Xiao VII added to players account in the.

Peak wind
  • If the player before updating developed a peak wind of v, then aired months v and isokaze naval gun fire control system Type 4 mod. 2 modules will be developed.

Ship portfolio approach

  • If the player has been purchased and reserved Mu months VI and VIII blowing snow, 3,100,000 silver coins will be added to the player account
  • If the player has purchased and still blowing snow VIII and Kagero IX, 9,040,000 silver coins will be added to the player account
  • If the player has purchased and reserved Mu month VI VIII, blowing snow, and Kagero IX, 12,140,000 silver coins will be added to the player account

Commander

  • If the Player updates have specialize VI aired months before the Commander, then Commander of the VI will automatically be training to blow snow. In addition, the Commander of a 10,000 experience and specialize in muzuki v Commander, plus one reserve in the field will be added to the player's account.
  • If the player before the update has specialized in blowing snow Commander of VIII, the Commander will automatically be training to Kagero VIII. In addition, the Commander of a 15,000 experience and specialize in blowing snow VI Commander, plus one reserve in the field will be added to the player's account.
  • If the player before the update has specialized in Kagero IX Commander, the Commander will automatically be training to XI IX. In addition, the Commander of a 35,000 experience and specialize in Kagero VIII Commander, plus one reserve in the field will be added to the player's account.
  • If the Player updates have specialize in early spring before the Commander of VII, the Commander will automatically be training to VII. In addition, the Commander of a 15,000 experience and specializes in the early spring of VI Commander, plus one reserve in the field will be added to the player's account.

Permanent camouflages

  • If the Player update VII purchased and retained the early spring before the permanent camouflage, camouflage will be removed after the update from the player account; spring VI and VII of the permanent camouflage will be added to the players account as a substitute.
  • If the player before updating snow VIII has been purchased and retained the permanent camouflage, camouflage will be removed after the update from the player account; Kagero VIII and VII permanent Camo blowing snow will add to a players account as a substitute.
  • If the player before updating Kagero IX has been purchased and retained the permanent camouflage, camouflage will be removed after the update from the player account; evening cloud IX and Kagero VIII permanent Camo will add to a players account as a substitute.

Module

Each ship has its own unique set of modules, modules become outdated after the tech trees vary. These obsolete modules it is possible to corresponding module instead of the new ship (has developed and has been free to purchase), or silver with ship experience release the compensation payment. If the corresponding modules in development before the update completed, will experience shall be paid compensation. If the corresponding module before the update has been installed on the ship or to the warehouse, and coins shall be paid compensation.

0.5.14 Edition ships 0.5.14 Edition module Replace/compensation
Wakatake (III-order) Type 6 torpedo 1,600 ships experience count to bamboo III, 95,000 coins added to the player account
Muzuki 120 mm/45 Type3 guns 4,200 ships experience added to blow snow VI, 320,000 coins added to the player account
GFCS Type6 mod. 2 VI corresponds to a module to blow snow.
Hull (b)-Mu month VI 4,800 ship experience added to blow snow VI, 570,000 coins added to the player account
Hull (c)-Mu month VI 7,300 ships experience added to blow snow VI, 570,000 coins added to the player account
Type 8 mod. 2 torpedo VI corresponds to a module to blow snow.
Spring VII Hull (b)-spring VII Corresponds to the module to the VII.
Type 90 mod. 1 torpedo Corresponds to the module to the VII.
GFCS Type 7 mod. 2 Corresponds to the module to the VII.
Blowing snow VIII Hull (b)-blowing snow VIII Experience of 14,000 ships added to the Kagero VIII, 1,100,000 coins added to the player account
Hull (c)-blowing snow VIII Correspond to modules to Kagero VIII.
127 mm/50 Type 3 gun 10,000 ships experience added to Kagero VIII, 850,000 coins added to the player account
Type 90 mod. 2 torpedo 18,500 ships experience added to Kagero VIII, 1,600,000 coins added to the player account
Type 93 mod. 2 torpedo Correspond to modules to Kagero VIII.
GFCS Type 9 mod. 2 Correspond to modules to Kagero VIII.
Kagero IX Hull (b) – Kagero IX 21,000 ships experience added to the Pennsylvania cloud IX, 1,600,000 coins added to the player account
Hull (c) – Kagero IX Correspond to modules to XI IX.
Type 93 torpedo 24,000 ships experience added to the Pennsylvania cloud IX, 2,200,000 coins added to the player account
Type F3 torpedo Correspond to modules to XI IX.
GFCS Type8 mod. 2 Correspond to modules to XI IX.

Dynamics Division

Fight read pictures, fighting manpower planning (defaults to the TAB key) new Division interface. Through this interface you can directly create/invite player/or to join the fleet.

  • Dynamic fleet-specific: to complete any task that need to be conditional on the Squadron, the player must fight at the end of (the settlement after the battle page present) is in the fleet. Fleet can be composed 1 players (if the other squadron members leaving before the battle). If the player after leaving the squadron did not rejoin before the battle ends, or create a new Squadron, then she will not have to complete this task, the first and only remain in the original fleet of players will complete the task.
  • Now, the port is created, only 1 member of the team the squadron will join the fight was removed.
  • Only one member of a dynamic flotilla will be removed after the battle.
  • Dynamic fleet created/dissolved, correspond to the notice will appear in the corresponding teams battle on the chat interface.
  • Dynamic fleet Captain can lock a squadron, only accepted members of the invitation by the captain.
  • Dynamic fleet applies to random, and joint operations.
  • Squadron CAP is 3 random battle 6, joint operations.
  • Invitation to join the dynamic fleet can be sent through a side team list.
  • Squadron sent to the same player invitations will be refused/not responding and the increase in the number of delay time. Delay: 15, 45, as well as 150 seconds.
  • Division of the player can be set to page, turn off dynamic fleet invitation was received (this setting will remain).
  • Players can also receive 3 invitations.
  • After the player's ship is destroyed, the player will not be able to perform dynamic instructions relating to the Division (except outside left)
  • Battle, dynamic fleet was able to successfully create the following conditions must be met: between two difference must not exceed the number of Division 1.
  • Dynamic voice communication capabilities of the Division and the General Division of the same.

Permanent camouflages

Enhance the Minotaur permanent Camo look.

Following the ship added permanent Camo: Pensacola, Xiao, yugumo, Dong Yun, harvest moon

Pensacola, Xiao, Dong Yun

  • -3% can be detected from the
  • +4% hits the greatest spread, shells
  • +50% experience gains
  • -5% servicing costs
  • Camo price: 2,000 Dablon

Akizuki

  • -3% can be detected from the
  • +4% hits the greatest spread, shells
  • +50% experience gains
  • -10% servicing costs
  • Camo price: 3,000 Dablon

Yugumo

  • -3% can be detected from the
  • +4% hits the greatest spread, shells
  • +100% experience gains
  • -20% servicing costs
  • Camo price: 4,000 Dablon

Other updates

Supply box

Replenishment system will now ship bonus players already have taken into account. If supply box contains the player already has the value-added ships, the ship randomly replaced by ships from another bonus. If player already has a supply box for all ships, that he will be able to get rewards with the supply crate ship price the same Dablon rewards. Activities for ships, the reward was fixed. To purchase ships achieved, this award is equivalent to the ship's current prices (displayed on the client), rather than a gift shop prices. Consider the following example:

  • You already have all the supplies box to achieve value-added ships, and opened up a supply box containing Tirpitz. Tirpitz in current client to supply 85 percent (no information on gift shops). In that case, you will be able to get 10,625 (instead of 12,500 Dablon) reward.
  • You already have all the supplies box to achieve value-added ships, and opened up a supply box containing Scharnhorst. Scharnhorst in current supply of gift shops with 85 percent, however in the game but in the end did not have any discount, because the ship has not yet opened in the client directly. In that case, you will be able to Scharnhorst's original price: 9,500 Dablon rewards.

Epicenter models

Epicenter models border will now be drawn by the solid lines.


Map and location

  • Improve the port of Saint Petersburg, as well as New Dawn terrain appearance. Fix Strait map the terrain the appearance object.
  • Modified map of the port of Saint Petersburg, as well as the following slight defects: Archipelago, Strait, Sea of Fortune, Polar, Mountain Range, New Dawn, The Atlantic, Trident, Neighbors, Estuary, as well as Shards.

Physical model

Improve the physical model of the destroyed ships. We greatly reduce the chance of the following events:

  • Ships destroyed leaps from the water
  • The same error many ships were destroyed
  • Small ships were sunk with jitter
  • After the ship was destroyed in turn, ship wreckage rotation problem.

Minor correction

Pensacola: highest level placed on the hull, main gun anti-aircraft guns. She therefore promoted within 2 km of antiaircraft fire from 54 to 61. In addition, the arms camera angle slightly improved to complement the changes.


Reflection

Added "additional reflection (SSR)" option. This option is intended to improve the quality of reflection:

  • Reduce the reflection of camera movement blinks.
  • Improve vision when closer to the reflection of the reflection loss of quality, new background.

New ship test

Add the following ships used by developers and Super logging test players. Players might see in games they remember to say hello to them:

Germany destroyer (ship):
  • II-order V-25
  • III-order G-101
  • IV-order V-170
  • V-order T-22
  • VI-order Z-0
  • VII-order Z-1
  • VIII-order Z-23
  • IX-order Z-46
  • X-order Z-52
Bonus ships:
  • III-order of the Soviet Union the Cruiser Oleg
  • Germany VI order Cruiser Admiral Graf Maximilian von Spee
  • United States order IX battle ship Missouri

Other changes

  • Fixed various rare error that causes the client to close.
  • Amendments to port diverse and settlement after the battle page, causes the client to close the rare mistake.
  • Fix player only when I order the ship, when conditions so permit, system error told experience beyond the research and development of new ships of rare errors
  • Fix shortcuts to specify the target area or base (F3 by default), indicates that the problems did not appear.
  • Fixed player's service record, rated battle statistics page by pressing the "season-high class" does not start correctly after issue.
  • Modified mission details replaced incorrect display after more problems.
  • A modified dynamic ship icon, ship surplus blood volume and blood volume inconsistency problem.
  • Update some of the maps read the screen.
  • Fix Player options automatic replenishment of consumable items, the remaining amount is not the right question.
  • Correction recharge box page in the player does not close the page and joined fighting Squadron, an issue with battle.
  • Fixed rare game card reads the screen problem.
  • Correct game ends in game after you reduce/maximize window hides problems in the Windows implementation of bar.
  • Fixed Intel display adapter case, provided that MSAA antialiasing set appear blinking black screen after the rare problem.
  • Fix Commander Dablon number corresponds to the reset button in the access problems still cannot be used.
  • Correct game port with obsolete nVidia drivers when rare crash problem.
  • Fixed port module text page display error problem.
  • Fixed port class does not appear in the selected ship wheel problem.
  • Fix ship does not appear under the rope in the sea and the sky contrast problem.
  • Correction of the award Windows Award coefficient problem of not displaying correctly (“Honor to heroes”)。
  • Fixed wheel set ships in the previous problems did not appear in the filter options.

Ahead flank!

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