The ultimate artillery destroyer. Harugumo means "Spring Cloud" in English.
The new heaviest destroyer has arrived. Harugumo, 5100 ton, the ship is characterized by huge amount of HP, long hull, and large turning radius.
Harugumo's 3rd and 5th turret can rotate 360°, while the 5th turret can fire over the ship's bridge and hit the target in the bow direction.
Similar to Kitakaze, she has an incorrect parameter for her torpedoes.
| Hit Points | 25600 |
| Plating | 19mm |
| Maximum Speed | 35.7 knot |
| Turning Radius | 830 m |
| Rudder Shifting Time | 5.47 sec |
| Surface Detectability | 7.92 km |
| Aerial Detectability | 5.22 km |
| In-smoke Firing Detectability | 2.54 km |
| Consumable 1 | ![]() ![]() |
| Consumable 2 | ![]() ![]() |
| Consumable 3 | ![]() ![]() |
| Consumable 4 | ![]() ![]() |
| 100mm/65 Type 98 | |
| Layout | 5×2, AB-XYZ |
| Reload Time | 3 sec |
| 180° rotating time | 11.3 sec |
| Sector of Fire | A ±150°, B ±154°, X 360°, Y ±153°, Z 360° |
| Firing Range | 12.55 km |
| σ | 2.0 |
| 100mm HE | |
| Damage | 1200 |
| Muzzle Velocity | 1000 m/s |
| Penetration | 17 |
| Chance of Fire | 5% |
| 100mm AP | |
| Damage | 1700 |
| Muzzle Velocity | 1000 m/s |
| 610mm Sextuple | |
| Layout | 1×6 |
| Torpedo firing sector | 50 ° – 139° |
| 610mm Type93 mod.3 | |
| Reload Time | 157 sec?!?! |
| Torpedo Damage | 23767 |
| Torpedo Speed | 67 knots |
| Torpedo Range | 12 km |
| Detectability | 1.7 km |
| 610mm Type F3 | |
| Reload Time | 157 sec |
| Torpedo Damage | 21367 |
| Torpedo Speed | 76 knots |
| Torpedo Range | 8 km |
| Detectability | 1.8 km |
| 100mm/65 Type 98 | ||
| Layout | Average DPS | Firing Range |
| 5×2 | 104 | 5.0km |
| 40mm Bofors Chi Type | ||
| Layout | Average DPS | Firing Range |
| 6×2 | 66 | 3.5 km |
| 25mm/60 Type96 | ||
| Layout | Average DPS | Firing Range |
| 16×1 | 29 | 3.1 km |

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IJN had 127/50 type 1 high angle gun. Why not put them in four twin-turrents and mount on this ship? Ten 100mm guns won't be effective against anyone in T10.
100mm guns with IFHE can penetrate Gearing’s broadside, that’s sufficient
Costs skill points. DDs never have enough of it.