Here comes the power of darkside
Zikasa
Zikasa: once it's on fired, it will lose 1% HP per second, last for 45 second.
| Hit Points | 27500 |
| Armor | 25mm ~ 229mm |
| Maximum Speed | 18kn |
| Turning Radius | 450 |
| Rudder shift time | 8.5s |
| Consumable 1 | Damage control (10s) |
| 76mm Zikasa-firing guns | |
| Layout | 18×1 |
| Damage | No damage |
| Chance of Fire | 75% |
| Reload Time | 4s |
| Sigma | 05. |
| Firing Range | 4.0km |
| 152mm Zikasa-firing guns | |
| Layout | 14×1 |
| Damage | 3000 |
| Chance of Fire | 75% |
| Reload Time | 10s |
| Sigma | 05. |
| Firing Range | 4.0km |
Trebuchet
Catapult attack is set to”Crack shot”If the Player did not change course after the fireball is cast ,fireball will absolutely hit.
| Hit Points | 30000 |
| 500mm Inferno | |
| Damage | 15000 |
| Chance of Fire | 90% |
| Reload Time | 8s |
| Sigma | 2.0 |
| Firing Range | 9.2km |
Rasputin
Rasputin has 70% of fire resistance, fire lose 0.3%HP per second and will last for 30 seconds.
| Hit Points | 200000 |
| Armor | 150mm ~ 300mm |
| Maximum Speed | 23kn |
| Turning Radius | 660 |
| Rudder shift time | 6s |
| Consumable 1 | Battle damage control (15s) |
| 305mm magic monk heavy artillery | |
| Layout | 4×3 |
| Reload Time | 12.5s |
| 180°turn time | 18s |
| Sigma | 05. |
| Firing Range | 14.1km |
| 305mm Rasputin HE bomb | |
| Damage | 6600 |
| Muzzle Velocity | 762m/s |
| Chance of Fire | 33% |
| 305mm Rasputin AP projectile | |
| Damage | 9460 |
| Muzzle Velocity | 762m/s |
| 130mm Rasputin-firing guns | |
| Layout | 20×1 |
| Damage | 1500 |
| Chance of Fire | 9% |
| Reload Time | 10s |
| Sigma | 05. |
| Firing Range | 5.0km |

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75% ignition……..